If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.
Daggerheart Creative Director Chris Perkins says Darrington Press can't be "vanity press" for Critical Role
The games and expansions that come out of Daggerheart can't just be for the enjoyment of the Critical Role crew

Popverse's top stories
- Dungeon Crawler Carl: the TV show is officially in development at Peacock, from Seth MacFarlane and creator Matt Dinniman
- Matt Mercer is aware of (and humbled by) Critical Role's place in D&D history
- Hellboy creator Mike Mignola is back with a new comic searching for the secret history of the universe in Uri Tupka and the Devils
The past year has been a big one for Critical Role and Darrington Press. Their Daggerheart tabletop system, which was officially launched in 2025, got off to a roaring success and welcomed two iconic D&D designers into the Darrington Press staff. But Chris Perkins and Jeremy Crawford are just two of the new faces at the publisher, which shouldn’t be mistaken for a vanity press for the Critical Role team.
That’s the message we got when we sat down with Chris Perkins, Creative Director at Darrington Press, at PAX East 2026. While Critical Role’s influence is a big part of the Daggerheart system, he assures fans that the company is focused on more than just the pet projects of the cast and crew.
“We’re at a scale now where, and I don’t think this was ever true, but Darrington Press can’t be a vanity press,” Chris Perkins told us. “We can’t just make the game because we want it. We have to, in order to grow and be successful, we have to make the game everybody else wants and sort of what the tastes are and how far can we go in a particular direction and is this product more desirable than that product?”
The question isn’t just about the legitimacy of Darrington Press; as the staff grows, they depend on the company to make good decisions to ensure their livelihoods.
“I think we have to be responsible about that because we have a lot of staff and we have to make sure that they are not being... I don’t know a good way to say this, but I’m very protective of the game, and the people who work on it, and I want them to, you know, be successful and to be able to stick around,” Perkins argued.
The gaming industry has come a long way since Pong blew all our minds in the 70s. We've got everything you need to know about the next big thing in games. Of course, Grand Theft Auto VI is going to be the big game of 2026, but there are plenty of other games coming out between now and then. Here is our starter guide for every gamer:
- All upcoming games in 2025 and beyond
- Gamify My Life, our weekly gaming column designed
- Popverse Picks: The best Assassin's Creed protagonists
- How to play every GTA game in order
- Why the GTA 6 budget isn't as crazy as you think
-
The Magic: The Gathering x Spider-Man crossover set wouldn't exist without the Spider-Verse
And be sure to check Popverse regularly for the latest gaming news.
About PAX East
PAX East is a celebration of gaming and gaming culture featuring thought-provoking panels, a massive expo hall filled with the best publishers and studios, new game demos, musical performances, tournaments, and a community experience unlike any other. No matter your preferred genre or platform, if you love games, welcome home.
Dates
-
Follow Popverse for upcoming event coverage and news
Find out how we conduct our review by reading our review policy
Let Popverse be your tour guide through the wilderness of pop culture
Sign in and let us help you find your new favorite thing.















Comments
Want to join the discussion? Please activate your account first.
Visit Reedpop ID if you need to resend the confirmation email.