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Dispatch game devs say fan distrust of Blonde Blazer shows how cynical modern superhero stories have become

What Dispatch and Superman say about our increasingly cynical world.

Dispatch Blond Blazer And Mecha Man Screenshot
Image credit: AdHoc Studio

One of the many ways that Dispatch stands out among other superhero fiction is how earnest and optimistic it is. Like Superman, the characters in Dispatch are largely who they say they are. There is a level of honesty that seems to have caught players off guard and, according to the developers at AdHoc Studio, says something about the cynical world we’re living in.

While we talked about fan reaction to Dispatch, Nick Herman and Dennis Lenart talked about things that have caught them off guard with the reception to the game. Now that it is out in full and we can openly discuss spoilers, they mused about how players have been looking for a darkness to Blonde Blazer that simply isn’t there.

“One of those surprises… was the kind of reaction to Blazer, and, kind of, like there was a… The internet was basically convinced, you know, she was evil,” Herman told us. “She’s got these other motives, and, like, they could not appreciate that maybe a nice person can just be nice and, you know, a good, genuine human being can care about someone and, like, be real. And it kind of speaks to the sort of cynicism maybe in the internet, but also the cynicism of, like, in the like superhero genre stuff.”

Blond Blazer And Robert Choice Dispatch
Image credit: AdHoc Studio

Fans have kind of been trained to expect a twist at the end of the game or movie.

“There’s always, like, a twist of, like, this nice lady, you know, the big bad in the end,” Herman opined. “And I think it’s one of the more surprising things about Dispatch is people are very, kind of, they’re kind of, they are exactly who they say they are… I think, you know, kind of what made Dispatch or what we tried to do with Dispatch is have it be way more optimistic and, you know, hopeful and have you feel like it wasn’t full of cynicism. And so it was interesting seeing the sort of reaction to Blazer week to week and how, like, basically these communities were coming together to create this, like, these, like campaigns against individuals just because they expected the worst. And I’m glad it eventually kind of landed in a place where everyone feels good about all the characters.”

“Yeah, it was a weird lens to look through,” Dennis Lenart added. “Just kind of modern society through. It's part of the fun about making these types of games, too, and especially one of the things that was interesting about the episodic release schedule is that everyone can't get all of the story at once. So, reading into things, fan theories online is kind of a fun part of the experience that, you know, if you just wait till the end, it's totally fine.”

When we mentioned the obvious comparison to Superman, which also portrays an earnest, wholesome hero that might be too good to be true, Nick Herman admitted that there was a sigh of relief at AdHoc when people enjoyed the 2025 movie. “I’m really happy to see people like that movie. It’s like, ‘Oh, good. This could have gone the other way.’”


Trent Cannon

Trent Cannon: Trent is a freelance writer who has been covering anime, video games, and pop culture for a decade. (He/Him)

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